Grouped buildings in Unity

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Hello,
I have an hda that is making buildings in Unity from shapes (OSM building shapes). All those shape prims go through a for-each loop, inside that some walls are extruded through one loop and some walls with windows are placed as instances with the copy to point SOP. Roofs are also created inside the main loop. Is there's a way to create groups per building in Unity?
Edited by stinzen - Nov. 4, 2019 05:54:13
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