Hey there!
I just started to use houdini, and I'm struggling a little bit here…
I'm using a animated sphere with a Transfer Attribute node to add and remove points to a specific group.
This image shows the result from this transfer attribute:
This group, named Pin_Release, I want to control where a vellum solver will simulate the mesh. In this case, the red area in the image should be simulated.
The goal with this project is kind to “Fade” the simulation, according the red growth.