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dreamerflyer19
hi,it seems vellum not the same as wire solver,it can not set the collider radium bigger than the distance between points,any sollution for this?Vellum system is very very fast than wire solver!!,hope this can replace wire solver!
dreamerflyer19
after disable the “init_overlap ” sop network,can keep the collider radium,but self collider will stretch the points not the same as wire solver.if can make detangle node to collide with different prim's points each other ,not self collide within the same prim,maybe can work,but i have no idea how to make this. attachment shows detangle node self collider will change the distance between points within same prim,this is not the wire effect.
dreamerflyer19
any help
dreamerflyer19
still can not make effect as wire solver…
dreamerflyer19
any offical staff ?hope help,thanks!
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