Nov. 9, 2019 00:46:56
hi,it seems vellum not the same as wire solver,it can not set the collider radium bigger than the distance between points,any sollution for this?Vellum system is very very fast than wire solver!!,hope this can replace wire solver!
Nov. 9, 2019 11:51:26
after disable the “init_overlap ” sop network,can keep the collider radium,but self collider will stretch the points not the same as wire solver.if can make detangle node to collide with different prim's points each other ,not self collide within the same prim,maybe can work,but i have no idea how to make this. attachment shows detangle node self collider will change the distance between points within same prim,this is not the wire effect.
Nov. 16, 2019 06:31:17
Nov. 23, 2019 13:51:42
still can not make effect as wire solver…
Nov. 25, 2019 12:08:55
any offical staff ?hope help,thanks!