Visible banding in smoke simulation
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- art3mis
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Any smoke and pyro experts able to tell me what causes the visible diagonal banding in smoke simulations?
My voxel resolution I am sure is good enough at .007, but what else can be the issue?
https://vimeo.com/372197831/f1302925bf [
vimeo.com]
Edited by art3mis - Nov. 10, 2019 09:46:03
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- art3mis
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- 350 posts
- Joined: June 2016
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Answering my own question so others may benefit.
It was simply my Scene View Display preferences for Volume quality.
Edited by art3mis - Nov. 10, 2019 13:13:24