Hello! Perhaps someone can tell me how to simulate hair on animated geometry. That's what I get https://dl.dropbox.com/s/ah8hamxa0mb19qp/Hair_Animation.mp4?dl=0 [dl.dropbox.com]
How should I work with it?
robsdesign
Hi, can you upload the hip file? In general, for help on this forum, it's a lot easier to diagnose and more likely to get a response if you add the hip file.
A picture paints a thousand words, a hip file paints a thousand pictures.
Rob
ИллинойсI made a new example. In Houdini 18, the effect is a bit different but still artifacts occur on the animated geometry. You can see here https://dl.dropbox.com/s/6pu8bqn5nuvw7ga/Hair_Animation.mp4?dl=0 [dl.dropbox.com] There are three examples, the first is just animated geometry, the second is bones with geometry capture, and I would be very grateful if you would tell me how to correctly apply the cloth constraint on the animation as in the third example.I attached the file.
Hey, it's better to just upload the file here, without using hpaste [github.com]
or both the link and file for convenience, please.
shadesoforangeOk, thank you! I uploaded the file there, here is the link https://www.hdbp.io/scene/2dsANipy [www.hdbp.io]
Or here [hdbp.io].