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dddmod___
Hello! Perhaps someone can tell me how to simulate hair on animated geometry. That's what I get https://dl.dropbox.com/s/ah8hamxa0mb19qp/Hair_Animation.mp4?dl=0 [dl.dropbox.com]
How should I work with it?
robsdesign
Hi, can you upload the hip file? In general, for help on this forum, it's a lot easier to diagnose and more likely to get a response if you add the hip file.

A picture paints a thousand words, a hip file paints a thousand pictures.

Rob
dddmod___
robsdesign
Hi, can you upload the hip file? In general, for help on this forum, it's a lot easier to diagnose and more likely to get a response if you add the hip file.

A picture paints a thousand words, a hip file paints a thousand pictures.

Rob

Hello! Yes, of course, here is the file, thanks sopopowiro@HPaste
IL
Hey, it's better to just upload the file here, without using hpaste [github.com]
or both the link and file for convenience, please.
shadesoforange
Or here [hdbp.io].
dddmod___
Иллинойс
Hey, it's better to just upload the file here, without using hpaste [github.com]
or both the link and file for convenience, please.
I made a new example. In Houdini 18, the effect is a bit different but still artifacts occur on the animated geometry. You can see here https://dl.dropbox.com/s/6pu8bqn5nuvw7ga/Hair_Animation.mp4?dl=0 [dl.dropbox.com] There are three examples, the first is just animated geometry, the second is bones with geometry capture, and I would be very grateful if you would tell me how to correctly apply the cloth constraint on the animation as in the third example.I attached the file.
dddmod___
shadesoforange
Or here [hdbp.io].
Ok, thank you! I uploaded the file there, here is the link https://www.hdbp.io/scene/2dsANipy [www.hdbp.io]
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