As always when I am forced to work with Houdini I soon stumble over new issues, usually to do with interaction and viewport cameras. This one is no different.
When I interactively select objects in the a pan of the quad view viewport, one or two of the ortho cameras flip.
I have to manually reset the view until I select something different which flips the cameras again.
I really try to like Houdini, I really do. But this never ending viewport issues and a wealth of other limitations makes it really, really hard.
Version is H 17.5.425 (Indie)on Windows 10 Pro. Tested on two different machines.
New viewport camera issues806 2 0
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