sub fracturing rbd?
1593 2 1- Mazb1351
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I am trying to sub fracture the rbd after reaching some velocity. So i created a rule "when velocity exceeds some value, then enters the group and want to fracture them into more pieces.but i cold not find the solution. I'd really if someone could help me with right workflow or some tips.Here is a screen shot of my workflow. Thanks
Edited by Mazb1351 - Nov. 20, 2019 02:36:58
- Ivan L
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Hi, I don't have an example, but overall this process is quite complex for beginners and usually it possible to achieve your result without it.
But it gives a more realistic look for sure. You can browse for “houdini dynamic fracturing” there are some great hips that can help you.
There is also a sidefx node [www.sidefx.com] you can use explore.
But it gives a more realistic look for sure. You can browse for “houdini dynamic fracturing” there are some great hips that can help you.
There is also a sidefx node [www.sidefx.com] you can use explore.
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- Mazb1351
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- 22 posts
- Joined: March 2018
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IL
Hi, I don't have an example, but overall this process is quite complex for beginners and usually it possible to achieve your result without it.
But it gives a more realistic look for sure. You can browse for “houdini dynamic fracturing” there are some great hips that can help you.
There is also a sidefx node [www.sidefx.com] you can use explore.
Thanks.hmmm looks quite difficult to achieve the result i want but in other program this looks 5 minutes setup. I'm really curious how its done in houdini. thanks for sharing reference though.
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