Hey,
Very new to Houdini,
I am using the Boolean shatter to slice a part of geometry into another part and then using PolyBevel to chamfer the edges, however there is a pinching effect which is effecting bits of the geometry i didnt want it to. Any idea how to fix this?
Thanks in advance
How to prevent 'pinching' when using PolyBevel
731 1 0- BillyNix9bfc4e0f7f9b40de
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