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Full Version: Rotation problem with unity_instance
Root » Houdini Engine for Unity » Rotation problem with unity_instance
stinzen
Hi,

I'm trying to use the unity_instance attribute to instance prefabs in my scene. It works but the prefabs doesn't take on the point transforms and aren't rotated in the right direction. how can I fix this?
stinzen
This was resolved after restructuring the HDA with the road elements separated into different subnets at object level.
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