brokenkeyframe
Dec. 3, 2019 18:42:09
Are there any tutorials/documentation how to get (render) an image from hydra delegates(renderman/redshift/pro-render)?
I understand that I have to render scene from “stage or lop network” with usd render render node but had no luck with that with 3rd party engines(karma works just fine).
RonanCroyal
Dec. 4, 2019 09:20:17
“Render Settings” > followed by a “USD Render ROP”, in which their is a dropdown menu where you can choose your renderer of choice.
brokenkeyframe
Dec. 4, 2019 10:56:20
Thank you! But for example, RenderMan just renders forever in my case.
In previous 22.6 it was a checkbox, to disable incremental rendering, but I can't find that anywhere here. I bet 100% I will post this message and will be able to find it
Anyway, just in case I won't, can you please share the tip on this one too?
RonanCroyal
Dec. 4, 2019 12:32:09
Hmm, I don't know, It's working for me, I've just changed this because I wanted to see the list of Integrator, but I don't think it's changed anything from the default
brokenkeyframe
Dec. 4, 2019 13:25:04
Changing integrator doesn't help. Even if I select “PxrVisualizer” it renders instantly in the viewport but doesn't render to the image. And for example, if I select frame range it just starts to render forever but nothing is rendered. Although that extra heat that comes from pc while rendering imaginary seq files on this winter day - can't complain.
RonanCroyal
Dec. 4, 2019 13:29:18
Sorry, I can't help you with this one :/ I'm just starting with Renderman today so…
brokenkeyframe
Dec. 4, 2019 14:08:18
I think it's a bug I'm having. Looks like I can render images 1280x720!!! If I render 1920x1080 or bigger ones, it renders image somewhere, but it doesn't save the image to the disk. Thank you for your previous tip, it is the way of doing it!
jsmack
Dec. 4, 2019 15:22:42
brokenkeyframe
I think it's a bug I'm having. Looks like I can render images 1280x720!!! If I render 1920x1080 or bigger ones, it renders image somewhere, but it doesn't save the image to the disk. Thank you for your previous tip, it is the way of doing it!
Sounds like a license issue.
Siavash Tehrani
Dec. 4, 2019 15:24:45
brokenkeyframe
I think it's a bug I'm having. Looks like I can render images 1280x720!!! If I render 1920x1080 or bigger ones, it renders image somewhere, but it doesn't save the image to the disk. Thank you for your previous tip, it is the way of doing it!
It's a licensing issue like jsmack said. I'm getting watermarks in Karma and Redshift and my Karma renders also fail if I go above 1280x720. The devs are working on it.
brokenkeyframe
Dec. 5, 2019 10:43:55
18.0.309 fixed the issue for me!
stevenshook
Dec. 6, 2019 16:36:43
I could control the render time using the Pixel Variance.
jsmack
Dec. 6, 2019 17:10:54
stevenshook
I could control the render time using the Pixel Variance.
Did you try setting the max samples? I think the default is 0 (auto) which is new in 23.