Hello,
I made a simple advection of particles through a vector field. Im rather happy with the look of the field, the issue is the actual velocity. The way the field was set up, the velocity is very low at the center and increases towards the edges. Since My particles are spawning in the center, this causes them to have no velocity at all!
Is there a way to remap the speed while retaining the direction and look of the vector field? Even just inverting the speed from the center to the edges would solve my issue.
Any suggestions are welcome! I attached the hip file in case you need more info.