Search - User list
Full Version: Fog rays in houdini18
Root » Houdini Learning Materials » Fog rays in houdini18
Jochen Hanisch
Hello,
as a newbie I`m struggling with some light setups. How do you can make fog rays in houdini18? Found some tips about a atmosphere node and the litfog shader, but the atmosphere node is noted as deprecated and I have no idea to set this shader up. Any help is welcome.

Tia,
Jochen
Werner Ziemerink
Here you go.

Box with uniformvolume shader and a light with projection map.

Just hit render.
Jochen Hanisch
Thank´s Werner,
it´s a start for me, you build your own uniformvolume shader, right?
Werner Ziemerink
No, you can crab it from the Material Palette and just assign it to any geometry.

https://www.sidefx.com/docs/houdini/gallery/shop/vopmaterial/uniformvolume.html [www.sidefx.com]
Jochen Hanisch
that´s great

Thank you
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB