I made some fluid animations that I wanted to export for use in HDRP for a Timeline cinematic, I was going to try to use Alembic until I learned about VAT, which seems like it might be better? I tried to export using the game tools and imported it into Unity, but the shader it exported for it doesn't seem to be HDRP compatible. I am guessing that the fluids actual animation is probably based on or reliant on that shader and that I am probably out of luck trying to use this technique?

Thanks,
-ID