Houdini flip flude

   1171   2   0
User Avatar
Member
1 posts
Joined: Jan. 2020
Offline
hi,
I am new in Houdini , I'm having a problem with filling a box with water. Particles are killed itself .
Hopefully someone can help me with this problem.

Attachments:
for insta.hip (2.0 MB)

User Avatar
Member
171 posts
Joined: Oct. 2016
Offline
Hello, try to turn off Reseed Particles checkbox in the AutoDopNetwork > flipsolver1 > Particle Motion > Reseeding
(229th frame on pic)
Edited by RyuKu - Jan. 14, 2020 15:51:39

Attachments:
flip_fluid_fill.JPG (45.5 KB)
for_insta_001.hipnc (2.2 MB)

User Avatar
Member
57 posts
Joined: Nov. 2018
Offline
Don't turn off reseeding. Majority of the time you'll never turn that off. You needed to turn off kill inside sop in your volume source.
Also when you do fluids make sure your flip solver bounding box is the size of your sim. You had it at 50x50x50 and you needed it to be at less than 2x2x2. That's alot more solving then you actually needed and was costing sim time.
Attached fixed file.

Attachments:
for_insta_001.hipnc (2.2 MB)

VFX Student at SCAD
Happy Renders!

https://www.hopeschroers.com/ [www.hopeschroers.com]
  • Quick Links