I tried to build a mechanism with few joints. The problem is that I don't want to control all my joints but let Houdini calculates angles and speeds when I control just a one point myself. I think the attached picture explains my situation better. So i just want to control joint 4. angle and joint 5. angle and position and let Houdini calculates how joint 1 2 3 behaves.
Looks that Bones do something like this but i never has used it. Is there some other way? Bones looks pretty complicated and not so mechanical way to do this?
Thx
Mika
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