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Full Version: Marshalling uv2 from Unity to Houdini
Root » Houdini Engine for Unity » Marshalling uv2 from Unity to Houdini
v_chernobay
I have uv2 attribute on my prefab. When I put him in my asset, I'm losing uv2. I open scene in houdini via debug and there on geometry only N and uv attributes, without uv2.
How can I marshall uv2 from unity to houdini?

Original object has uv2


Baked same object, no uv2


In Houdini, no uv2
seelan
uv2 and up to uv8 should be supported in Houdini 18.0.381 and 17.5.532, and newer.
v_chernobay
Thank You!
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