When creating a skyrig (H18 v391) and converting it to polygons, the output ROP does NOT save the information. It saves an empty file.
Here's the output (obj for readability - bgeo is same) for polygon mesh generated from the skyrig and converted using either direct Convert VDB node OR Convert node (on a volume as described in the video attached) and saved via Rop Output node.
# File exported by Houdini 18.0.348 (www.sidefx.com)
# 0 points
# 0 vertices
# 0 primitives
# Bounds: to
g
Plugging in a simple grid into the Rop export node yields data (points and polys) as expected.
In the video below (which is what I'm following) it talks about a quirk in Houdini where meshes from the Skyrig yield EMPTY fbx files, so he saves it to a bgeo file and reimports it to bypass that issues.
Now, with H 18 it seems even saving to bgeo yields an empty file. I just have to right click save the file, which breaks the proceduralism.
https://youtu.be/JsgSFCz6lTg?t=224 [youtu.be]
What to do? How can we export converted skyrig geometry out of houdini?
Thank you
Skyrig VDB to Polygons Mesh Cannot Be Saved
1806 0 0- firefly9000
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