Hi is it possible to use the Group Paint node to edit groups with Houdini Engine in unity?
I seem to be able to add it to editable nodes in the HDA, and it picks up in unity when I ‘Enable Editable Node Tools’, but on painting, it seems to fail and all objects previously instanced to points disappear.
Any advice appreciated. I have attached a basic example.
If this isn't yet a feature, it would be incredibly useful, but perhaps there is a different way already?