Hi all -
I'm generating a texture with a COP network and reading it to the shader with a parameter “op:/obj/geometryProcessing/cop2net1”. This does exactly what I want and updates properly in the Render View, and when I click Render in the mantra out node, I get image files showing my intended result.
However, when I run a batch render on the render farm, the COP network doesn't update its frame number. It just evaluates at the frame the file was saved on.
I've tried forcing a frame update to evaluate the COP network by using the hython cook() function and by various Pre-Frame Scripts in the mantra node, but nothing seems to work.
Does anyone have any advice? What's the gap between interactive Houdini and batch Houdini? How can I force a COP network to update?
Thanks!
AJ
COP Texture rendering from GUI but not in batch mode?
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