Can't render whitewater in Houdini

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Hi guys,

I'm a newbie in Houdini and sorry if it's stupid question, but I really need help with rendering. I spent almost all week and cannot figure out how to render whitewater. In the scene I see my fluid, some kind of foam from “whitewater_import” and whitewater particles from “whitewater_sim”(if I enabled it), but in the render view/output I see nothing, only fluid…

I've tried to look some tutorial, but they all using 3rd party renders, and I'm using free Houdini version.

So my question is, please, how can I render whitewater?


Any help would be appreciated.
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Attachments:
preview.png (685.3 KB)
beach.hipnc (4.4 MB)

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Try setting the DensityScale on the whitewater shader to 1,000!
Choose a color that really stands out, like pink or green, then dial it back.
Edited by Enivob - May 12, 2020 11:03:52

Attachments:
Untitled-1.jpg (266.6 KB)

Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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