Heya,
very new to Houdini Engine, but here goes:
How do I expose an hda param to cinematics, similar to the blueprint user guide?
https://docs.unrealengine.com/en-US/Engine/Blueprints/UserGuide/Variables/index.html#exposetocinematics [docs.unrealengine.com]
I'd like to use an hda to provide updated results based on a timeshift node and I'd like to key the respective param in the sequencer.
Thanks!
Carsten