how to move vellum?
1958 4 0- galleon73
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- tamte
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you can use soft pin constraints with Match Animation toggled and painted stiffness to control parts of your vellum object with animated geo with varying strength
or you can also use forces, all depends on your exact needs
and for stuff like in the video you may want to use Tetrahedral Softbodies, those have also another advantage, that you can pin deeper internal points and the higher hurface points will freely jiggle
you can also combine it with shrinking restlength for hand pinned inside of the mouth that will pull in other parts of the hand
or you can also use forces, all depends on your exact needs
and for stuff like in the video you may want to use Tetrahedral Softbodies, those have also another advantage, that you can pin deeper internal points and the higher hurface points will freely jiggle
you can also combine it with shrinking restlength for hand pinned inside of the mouth that will pull in other parts of the hand
Edited by tamte - May 27, 2020 16:00:43
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- galleon73
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tamteSoft pin is Soft Body (SBD) Pin Constraint or Vellum Constraint Pin to Target? If it is SBD Pin then how to use it?
you can use soft pin constraints with Match Animation toggled and painted stiffness to control parts of your vellum object with animated geo with varying strength
or you can also use forces, all depends on your exact needs
and for stuff like in the video you may want to use Tetrahedral Softbodies, those have also another advantage, that you can pin deeper internal points and the higher hurface points will freely jiggle
you can also combine it with shrinking restlength for hand pinned inside of the mouth that will pull in other parts of the hand
- tamte
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- galleon73
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