Hi,
Is there a way in CHOP to pull all the peak points to one level, and all the valley points to another level? (attached is a sketch) I tried a few nodes like lag, math, etc, but not very ideal. It doesn't have to perfect, but close enough so I can clamp it.
I wonder if there's a way to do it in code mathematically.
Thank you!
"Tame" a jumpy curve in CHOP
1471 3 1- windzerg
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- BabaJ
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Maybe…yes and no. In Chops there is a limit node that can set max peak and min valley. But you get a ‘hold’ on those ‘clamped’ values rather than an ease in/out.
And you could ‘add’ those peaks and valleys, but I don't recommend it…as it is alot of work, a bit frustrating to get the hang of, and the longer the frame sequence…the more dogged tired your gonna get…shouldn't even have mentioned this part.
But in your diagram the resulting wave form doesn't look like it includes peaks/valleys less than the clamped values. So if you simply wanted a continuous wave form just use an initial wave node to get that.
And you could ‘add’ those peaks and valleys, but I don't recommend it…as it is alot of work, a bit frustrating to get the hang of, and the longer the frame sequence…the more dogged tired your gonna get…shouldn't even have mentioned this part.
But in your diagram the resulting wave form doesn't look like it includes peaks/valleys less than the clamped values. So if you simply wanted a continuous wave form just use an initial wave node to get that.
Edited by BabaJ - June 25, 2020 10:57:58
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