Hi everyone,
i thought i start my second attempt of finally getting in-depth into houdini with a hands-on project.
For a project i have to build visualisations (static ones). It is not a complex thing but I want to get it specifically done in houdini.
A sphere of dots with interconnecting nodes that connect a bit randomly. Sometimes with one or two, sometimes with more nodes.
This is the best reference in type I could find.
also this one
Normally i would use blender or 3dsMax, create a sphere and either do it via a texture with alpha or preferrably a particle shader distributed over verticies. BUT it always bugged me that I could not make it more randomly connecting.
Hence the plan to create a phere with more random distribution and interconnection of points.
After an hour of searching up and down i still have not getting closer to a method.
Would a kind soul point me to a tutorial, method, step by step guide, tip (seriously, i take anything at this point) on how to do it?
Thanks a lot