Hi all! I am loving every single day of Houly challenges because I get to challenge myself as well into learning new skills! This piece is a short animatic. Its janky and needs tons of refinement as I spent my time learning rigging for the goat and doing animation for the first time in Houdini!
I call this short animatic style piece “The goat that became the G.O.A.T”. Still needs tons of work and much much better editing but I figured for this topic of Peak I wanted to start a short narrative piece of mountain climbing goats which attempt to climb the highest peak. They all fail and die in their pursuit until one goat seeks to achieve this goal to prevent further death rather than personal glory (by now you should realize how sleep deprived I am ). So the goat succeeds where others have failed and has achieved the peak of the mountain and its own ambitions.
The last frame is just a small reference to Wanderer above the sea of fog
I do plan on refining this some day and rendering but there is a lot more work to be done… I bit of more than I can chew haha as always, hope you guys enjoy!
Edit: Attached HIP file. I didn't include the Tommy Autorig file because of its filesize. The cached Tommy geo is in the zip though. The viewport proxy geo for the 2 mountains is there too, but the hires erosion steps need to be recached for rendering.
Extras used: HDRI Haven for env light, everything else is Mantra.
For some reason Octane kept crashing with the clouds so I eventually gave up and turned them off. I used find shortest path to generate a railing from the ladder down the mountain avoiding the steeper slopes. The observatories are procedural as well