Vellum apply motion force, issue...

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Hello;

After I watched this video: “Battle Worms, Birds, and Big Blue Beings | Ahmed Gharraph | Houdini HIVE Worldwide”, I tried to create a pile of worms like what I saw in that video:



But here is what I made:



To animate the worms I tried to apply a sinusoidal wave velocity force to them using a “SOP solver” in Vellum DOP, but the motion of the worms is unnatural in my scene.

Can anyone help me to fix the problem?

Thanks for helping.
Edited by Masoud - July 21, 2020 12:51:19

Attachments:
1.gif (6.2 MB)
2.gif (773.0 KB)
Worms_01.hip (677.1 KB)

Masoud Saadatmand (MSDVFX)
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Any suggestion?
Masoud Saadatmand (MSDVFX)
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