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jimonions
Hi

Are there any resources for how to output tiled landscapes to ue4 for world composition with and HDA?

Also just for now I need to output tiled textures too, but how come my landscape output only gives me black images? What are the settings needed for this?
OliverStock
Hey,

I tried that on my machine and it worked. I attached my file so you can see what I did.

What I did differently: I remapped the output from 0-1, that might cause the error in your case. For me it just outputs a white image if dont remap it. I also checked “resolution” under “image output” because otherwise the image looks wrong.

Kind regards,
Oliver
jimonions
Ah right that makes sense, setting it to remap works correctly. Now just the matter of using this in an HDA with world composition. Couldn't find any videos outlining this online.
I should maybe just contact support directly to get a straight answer if its even possible right now.
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