Hi!
- I created a sphere.
- Created simulation via Wispy Smoke shelf tool.
- Applied Distribute Container shelf tool.
- Removed resize_container node.
- Set slices divisions 1x2x1
- Started htracker manually and specified its address and port.
- Opened 2 Houdini application instances specifying different slices.
- Pressed play button on both applications.
- Smoke from source (bottom) slice can't reach second (top) slice, it looks like it collides with a first slice border (ceiling).
But it works after a small network adjusting.
I connected distribute_pyro node to the solver Velocity Update input.
Originally it was merged with the source.
Houdini FX Version 17.5.460
Distribute Pyro Simulation Issue
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- TimurH
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- 17 posts
- Joined: Jan. 2006
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