Is there a good way to loop a vellum cloth simulation? When I try to do this with point and normal interpolation it looks bad.
Might it somehow be possible to blend in the forces from one offseted simulation so that they end up in the same position?
mrCatfish
Assuming the start and end positions are similar, taking the cached cloth and doing the timeshift/blend option is certainly the easiest.
vustaOhh… yes I should investigate the lab shelf a bit more :-)
labs tools's pretty good…ignore the shortcomings of the gif.