Hi. I have an animated mesh (for this example an alien). My plan was to output the keyed bind pose (T/A pose)at frame -10 from Maya. I was then going to time shift the USD file to -10 and use this to create my Pref by adding the time shifted version into the other input of the rest SOP.
My workflow has been connecting a sop modify to the USD file, unpacking to polys, and then time shifting. This is having no effect at all however. I have tried it on a box created in Houdini and it works fine. Just not on USD. Am I being really stupid and doing it the wrong way? The annoying thing is timeshift works in the stage context, but I need to do it inside a SOP modify node in Solaris to create the rest and Pref attributes. Thanks for any help. Best Mark PS I have uploaded the usd file but with most of geo deleted to reduce the file size down.
How to timeshift an animated usd mesh for rest SOP
2463 3 1- Mark Wallman
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- jsmack
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- jsmack
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- Mark Wallman
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