I am working on an HDA that contains a vellum sim, and I would like to use that in Cinema 4d on a Mac. I created this HDA on a Windows machine, and it works fine in C4D on any Windows machine I try. But when I open it on a Mac the simulation doesn't run. Is there any reason that an HDA would work on Windows and not on a Mac? Thanks.
Edit: I am starting to think that it might be some qLib and aeLib HDAs that I am using that is causing the issue. Could it be that those are not being recognized by the Houdini Engine on Mac (even though I installed them for Houdini on that computer)?
HDA working on Windows but not Mac
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- Peter_Arcara
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