I've a couple of KineFx questions.
I understand it's far from finished in terms of complete rigging and animation tool.
But already it seems very powerful.
I've botched up a biped rig from scratch - it's really clean and quick and i'd love to use it in a production environment.
Promotion of parameters to HDA - all good.
But to animate this i run into a few problems…
Selecting controllers in a rigpose state seems too tricky to use.
Appears i can't multiple select more than one controller at the same time. I can shift select.
If a controllers handle lays over a different contoller i would like to select, i struggle to select it (At object level aniamtion i can hold S).
Hopefully i'm missing soemthing.
I'm also struggling to understand how i would setup HDA's, animate and visualize multiple characters/props in the view port.
Would they all live under one Geomtetry node. Could they all be visable concurrently?
Any suggestions / insights would be greatly appreciated.