Kinefx to export a mesh with skeleton towards UE4

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I would love to be able to export my mesh together with an generated skeleton and to export this as an fbx to UE4, where I want to animate it with the power_IK plugin. Have been trying for several hours to achieve this simple aim and would be super happy about your support. What am I doing wrong?

Attachments:
testman.hiplc (1.6 MB)

Mischa Schaub / Ecole du VRisme / Senones / France
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Hi!

I had a go at your scene and added some notes as well. I did not spend too much time working on the actual transform of the joints so you might want to tweak them more to achieve the desired result.

Cheers!

Attachments:
testman.hiplc (1.6 MB)

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So happy and thankful about your support, gives me some direction for my next steps.
Mischa Schaub / Ecole du VRisme / Senones / France
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