Hi!
I'm trying to make a normal map of a vdb cloud. I've coposited renders of the cloud and I get something close to a normal map. Is there a node to normalize the result? ...or is it possible to write vex in there?!
-Olivier
cops: how to normalize a normal map?
2093 4 2- olivierth
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- olivierth
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- willh
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Hey, you are looking at a unpremultiplied channel in the exr, you should see some render garbage. If you want it to look right you should premultiply the image, just remember you need a unpremultiplied normal map if you want it to work properlyso this would just be for your viewing pleasure.
hope this helps
hope this helps
- sanostol
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- olivierth
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