Hi,
When I use "unity_hf_terrainlayer_file" in PDG,
I am getting an Error "Expected HAPI_ATTROWNER_PRIM attribute owner for attribute unity_hf_terrainlayer_file but got HAPI_ATTROWNER_VERTEX
UnityEngine.Debug:LogWarningFormat(String, Object)"
in Unity 2020.2.3f1 with Houdini 18.5.462
The textures are not applied automatically using the string attribute!