Sprites display as black boxes

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Sprites display as black boxes unless I change the viewport shading mode, in which case they snap back temporarily until I move on to a new node.

This is happening primarily when I create vellum grains.
I'm guessing something is wrong with my spriteshop path? but it's just the default...

Can anyone provide any insight? Thanks in advance!

Attachments:
black box sprites.png (187.2 KB)
geospreadsheet.png (111.7 KB)

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I have the same issue in 18.5 would be nice to have a solution for that.
https://vimeo.com/jon3de [vimeo.com]
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jon3de
I have the same issue in 18.5 would be nice to have a solution for that.
same here, but I fixed it by importing the grain in sops using dopimportfield node and pin the viewport to display imported grain.

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snapshot.jpg (183.0 KB)

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This was fixed in 18.5.498.
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