Sprites display as black boxes unless I change the viewport shading mode, in which case they snap back temporarily until I move on to a new node.
This is happening primarily when I create vellum grains.
I'm guessing something is wrong with my spriteshop path? but it's just the default...
Can anyone provide any insight? Thanks in advance!
Sprites display as black boxes2582 4 2
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- Joined: March 2014
I have the same issue in 18.5 would be nice to have a solution for that.
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