Sprites display as black boxes unless I change the viewport shading mode, in which case they snap back temporarily until I move on to a new node.
This is happening primarily when I create vellum grains.
I'm guessing something is wrong with my spriteshop path? but it's just the default...
Can anyone provide any insight? Thanks in advance!
Sprites display as black boxes2358 4 2
- 20 posts
- Joined: March 2014
I have the same issue in 18.5 would be nice to have a solution for that.
- 1 posts
- Joined: June 2016
- 5007 posts
- Joined: July 2005
- 13 posts
- Joined: April 2019
- Quick Links
- Show recent posts
- Show unanswered posts