Hi, in my computer I have disk M.2 with read speed up to 3500 MB/s. My cache (which is fluid mesh) takes 1600 MB of space for 230 frames and when I hit play I need 45 seconds instead of 10 seconds to see the whole animation. Any idea why?
I thought that maybe it's because of viewport but the mesh is 1 million polygons at the peak and my graphics card is nvidia quadro m4000.
Fast disk and slow cache load
3064 3 2- mikolaj
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- Soothsayer
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- mikolaj
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I have geometry saved on disk and I use FileCache node to read it directly. My disk should be fast enough to load this animation in 1 second.
If I switch to Geometry Spreadsheet then going through 230 frames takes around 17 seconds. Strange that such simple geometry is too complex to handle by my graphics card. I was also hoping that in Geometry Spreadsheet I will go thorough all frames in real time.
If anyone would like to share with me the ideas on how can I improve the performance of my PC, I would be very grateful.
If I switch to Geometry Spreadsheet then going through 230 frames takes around 17 seconds. Strange that such simple geometry is too complex to handle by my graphics card. I was also hoping that in Geometry Spreadsheet I will go thorough all frames in real time.
If anyone would like to share with me the ideas on how can I improve the performance of my PC, I would be very grateful.
Edited by mikolaj - March 19, 2021 08:18:19
- Andr
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To the more technical guys here: does geometry spreadsheet cause an overhead too because it's asking to update and display all the values? A bit like printing something out to console?
Also, does your cached geo have many additional attributes?
You can try to delete them and see if that improves a bit the playback.
Also, does your cached geo have many additional attributes?
You can try to delete them and see if that improves a bit the playback.
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