Need help with logo simulation

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Hello, I'm working on a project for a friend but I kinda messed up, though I have the correct simulation effect I'm trying to have it in reverse where I have the logo reveal itself from the inside out instead of from outside in. Can anyone help me fix this?
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Edited by xathnanba627bb560244eee - March 27, 2021 15:15:34

Attachments:
map part 1.JPG (29.0 KB)
map part 2.JPG (27.8 KB)
map part 3.JPG (25.3 KB)
test.mp4 (129.5 KB)
Enrich_Logo_Mesh.hipnc (919.4 KB)

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In your existing setup, reversing the animation for the scale of transform1 for your sphere to scale from 0 to 8 and then setting your boolean to "intersect" instead of subtract seems to do the trick.
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