UV Outputing pixelated

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Im trying to attach an Italian logo to a soccer ball using uvs and it looks great in the scene view but when i output it through mantra or even render it, it shows it pixelated i have been trying to trouble shoot this for weeks.I created a .png from .eps file and i am using the .png as a material though uv quickshader and then uv projecting it.. I am currently a student at WILMU any advice will be much helpful.

Attachments:
ANI_300_W4JOSEPH_ARICO_CW_V1.mantra_ipr.0126.exr (2.1 MB)

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