FX Technical Director

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FX Technical Director

Job description

BDH https://www.bdh.net [www.bdh.net] is looking for a talented Lead Houdini FX Technical Director for an exciting episodic project. You will create CG renditions of naturalistic physical phenomena such as fire, water, clouds, smoke, physical destruction and particulate.

Responsibilities:
Creating particle, rigid-body, fluid and volumes simulations.
Applying lighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director.
Working in partnership with other departments to ensure that shots are delivered to the highest possible standard.
Working within the team to determine the various design solutions needed to create the effects.
Designing and creating images, elements, effects, pipelines, tools and techniques.
Helping to design solutions involving a more procedural approach in order to create the effects required.
Producing reviewable composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too.

Job requirements
Essential Skills
An excellent knowledge of Houdini.
A thorough understanding of the techniques and technologies relating to FX simulation and procedural animation.
Previous experience producing effects such as smoke, fire, clouds, water, steam and explosions in addition to simulation
techniques for rigid-bodies.
A good understanding of animation and an eye for motion.
A working knowledge of Mantra, Redshift or HtoA.
Creative lighting, texturing and composition skills.

Desirable Skills:
World building and terraforming skills.
Knowledge of Deadline and Shotgun.
Knowledge of cosmological phenomena.
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