VAT3 Documentation?

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I accidently updated SideFX labs and now it seems I have VAT 3.0 installed.

Is there any documentation on how to use VAT 3.0 along with the new plugins?

I am trying to do some VAT fire(fluid) and I can't seem to get it to animate.

I just uploaded to 18.5.633 and pulled down the new plugins for Unreal 4.26.
(My curiosity is piqued with all these new UE4 VAT material functions!)

From the guess of things the user no longer needs to create a Material instance and enter in the pertenant data.
(I kinda miss them but I'll get overit i'm sure!)

When I export I also get a warning/error that says, "VAT 3.0 requires an upgrade to SideFX Labs UE4.26+/URP_VAT3 real-time shaders."
Is this a new refernce to the new UE4 plugins?

Thanks for your help!
Edited by rudeypunk - Aug. 4, 2021 09:25:07
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http://ikatnek.blogspot.com/2021/07/vat3-cloth.html [ikatnek.blogspot.com]

Use the Material Functions NOT the materials.
Edited by Noboru_Garcia - Aug. 5, 2021 12:24:16
- “spooky action at a distance”. Albert Einstein
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I found two pieces of documentation:
  1. Labs Vertex Animation Textures 3.0, Part I [www.artstation.com]
  2. Labs Vertex Aanimation 3.0, Part II - Soft Bodies [www.artstation.com]

I followed a reference to a pdf to download accompanied by a UE4 Demo scene : https://drive.google.com/drive/folders/1Tq7CExY8k103MJDVbi96GqIBm8P6S0Qn [drive.google.com]

Good Luck
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That's a bizarre place to find this information. Thanks for doing the legwork.
https://twitter.com/oossoonngg [twitter.com]
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In case anyone's still in search, I found this doc page here: https://www.sidefx.com/docs/houdini/nodes/out/labs--vertex_animation_textures-3.0.html [www.sidefx.com]
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How to install the Unreal plugin? I've misplaced the link for that info.
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@Art3mis, you can find the information in your <Houdini Installation Folder>/sidefx_packages/SideFXLabs<version>/unrealor(unity)/<Engine Version>

Or

When your drop down a VAT Rop, there is a "Real-Time Shaders" tab on the far right. Select the engine, press the button and you will be redirected to the same folder as mentioned above.
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