Hello!
I have been trying to parent geometries inside of Houdini and keep it inside of Unity when adding an HDA.
My problem is that I lose all parenting I have done when the HDA gets added inside of Unity.
I also tried to manually du the parenting of the meshes inside the HDA in unity but I lose it all has soon as I do a bake update.
Is there a way to keep the parenting inside Unity?
Ex: Making a Locker HDA, the handle should be a child geometry of the Door geometry
Thank you in advance for your help and have a nice day!