Anyone know how one can get parallel light when the light node is set to Distant, the same way as you can with an object light set to Distant for Mantra?
When I set the Solaris light node angle parameter to 0, no matter how much I crank up the exposure nothing gets illuminated at such an angle.
I'm guessing the way Solaris is set up now and someone wants that, they just have to go with a rectangle light and make it large enough to spread across the objects desired to be lit the same way.