VAT 3.0 Soft-Body deformation missing motion blur in Unreal

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Hi Everyone,

I was using SideFx labs VAT 3.0 (Vertex Animation Textures) with Soft-Body deformation settings to drive a cached cloth sim in Unreal 4.26 using textures and everything works fine.

I have the cloth moving perfectly but I get no motion blur....


I exported the v (velocity) attribute and turned ON the "Output Velocities during base pass" in the Unreal project settings but still no motion blur...
Any suggestion on how to get motion blur in Unreal with the VAT Soft body approach?

Thanks!
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