houdini groom to unreal 4.26+

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Hello
https://docs.unrealengine.com/4.27/en-US/WorkingWithContent/Hair/AlembicForGrooms/ [docs.unrealengine.com]
does anyone have an example file for setting the correct attribute values on a groom abc that will be exported for unreal engine?

like the stuff in geometry Parameters on that page?
like where does the scope constant/uniform stuff go?
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