"USD Render ROP" to generate USD's for Deadline

   1863   1   1
User Avatar
Member
45 posts
Joined: July 2009
Offline
Hi,

i disabled the "run command" toggle on the USD_Render_ROP, so that it only generates the USD without rendering them.
My plan was to render the generated USD on Deadline via Husk. Unfortunately the Cameras animation ist not saved in the USD, only the values of the last Frame.

I realised that the USD_Render_ROP overrides its USDs every Frame. Is there a option to disable this behaviour or is it recommended to use the USD_ROP to generate USD, wich can be rendered on Deadline for example?

Thanks in advance,
Cheers martin
Edited by louisx - Dec. 3, 2021 13:07:32
User Avatar
Staff
4159 posts
Joined: Sept. 2007
Online
I would recommend using the USD ROP when writing out USD files for rendering on the farm with Husk, you'll have a much easier time controlling the output
I'm o.d.d.
  • Quick Links