RBD Collision Object

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Hi All!
I am trying to figure out why when i use “Use Animated Geometry” suddently my sphere is not effecting other object when colliding with them!
I have also checked Use Object Transform, course in Sop level i have my sphere scales up with point sop, tryed with trasform node to scale up, but that problem still exists, when i do that in RBD i have no collision happening.
It works only when don't check those check boxes and use regular Velocity.
Could someone explain me why that happens?
Thank you!
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Try turning on ‘Use Point Velocity for Collisions’ in the RBD Solver.
Graham Thompson, Pipeline Supervisor @ Digital Domain
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OMG thank you very much!
It works
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