viewport display issue

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Can someone test this to see if it is an OSX issue or Houdini issue: create a sphere, add a UV project node set to polar. Add a metal grate texture with scale 0.5. The render is fine but the viewport display with texture enabled is bizarre. The only fix is to see the viewport display lights to off.
Edited by Island - Jan. 18, 2022 14:08:53

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RenderDisplay.jpg (310.1 KB)
ViewportDisplay.jpg (328.8 KB)

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All fine here (GNU/Linux).
Edited by ajz3d - Jan. 18, 2022 16:19:39

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sphere_metal_grate.jpg (107.5 KB)

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Thank you. That is the viewport display with texture enabled? If so, this would point to some of the Houdini/OSX issues being driver or openGL related.

Addendum: this seems fixed with today's daily build.
Edited by Island - Jan. 18, 2022 19:06:29
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Island
Thank you. That is the viewport display with texture enabled?
Correct.

Island
Addendum: this seems fixed with today's daily build.
Great. I'm glad to hear it.
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